Augmented Reality worlds bring more possibilities than traditional websites. In a previous tutorial, we only triggered actions when the user selected a marker, this a basic interaction: user clicks on something, something else happens. In this tutorial we will create an ActionRange which will trigger an alarm sound as soon as the user enters an area: our Danger Zone ;).
Posts in category 3D
We are human and can make mistakes. When it comes to debugging an application, logging is the most important feature to detect them. Let’s be honest, I have been carried away by this awesome AR technology and should have done this tutorial a while ago (mea culpa). We will get this done in this tutorial. Alongside with real-time distance tracking. Having the […]
As I said in a previous Angular 2 tutorial. Animations can make or break your UX. Too much of them and your application looks like a Vegas Casino (although this can be an interesting idea for an Augmented Reality application). None and your app will be missing the little spark to make it stand out. In this tutorial we have a look at how to […]
The first time I developed an Augmented Reality application I used an (ugly) black and white Marker. This method was very cool and I was totally bluffed by the technology. However, this wasn’t very scalable. Can you imagine how annoying it would be to go around and paint markers everywhere? Nowadays these markers can be integrated by using geolocations, locations of […]